
adccommunitymod (AutomationDirect) asked a question.
Created Date: February 20,2007
Created By: AZRoger
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I am building a Dynamic Bitmap area for a C-MoreMicro. I am using the Up and Down arrows to indicate Bit ON or OFF. The Arrow jumps to the left when it switches to up and to the right when it switches to down. The problem turned out to be that the bit maps provided by the programming package are 8x8. The arrows are actually 8x7 (or 7x8). The up arrow is justified left (with blank pixels at the right) and the down arrow is justified right (with blank pixels on the left). I edited the two "factory " bit maps and made two 7x8 bitmaps (with different names). My bitmaps behave the way I expected the factory ones to. Suggestion: Since bit maps don't have to be square, don't add rows or columns of blank pixels around standard bitmaps. Border style is a better way to get the appearance you desire. 16 of the 30 Standard Bitmaps have this problem. That's 53%. They are listed below: AlarmClock 1 extra row at the top Belts3 3 extra rows at the top Blade 1 row top, 2 rows bottom, 2 rows right Box 1 row at the top, 1 at the bottom Factory 1 at the left, 1 at the right Flag 1 at the top Home 1 top, 1 bottom, 1 left, 1 right Important 1 at the left, 1 at the right Recipe2 1 to the right, top is probably OK - artist's choice Scissors 2 top, 1 left, 1 right, 1 bottom Stop 1 top, 1 bottom Tools3 1 top, 1 left, 1 bottom zArrow8dn 1 left zArrow8up 1 right zArrow8lt 1 top zArrow8rt 1 bottom I have fixed the ones I need. I can fix them all and provide them to AD or other forum readers if it would be useful. Let me know. Roger
Created Date: March 02,2007
Created by: only1chip
Roger,
Thanks for the input. You 're right - there is no (good) reason to have "white space " around the bitmaps.
If you would like to e-mail your versions to C-more@automationdirect.com we will try to get them replaced in a future release.
Do you (or anyone else) have any additional bitmaps or objects you would like to share? We can post them to the C-more Micro website here:
http://c-moremicro.automationdirect.com/support/library.html
(and, yes, I see that some of those have white space as well)
Created Date: March 02,2007
Created by: AZRoger
only1chip,
I have e-mailed the icons as you suggested. On preparing the icons I had not used previously, I notice that some of my notes about where the extra pixels were located were wrong. No big deal. The graphics I sent have been trimmed properly. Thanks for listening.
Roger
Created Date: February 20,2007
Created by: AZRoger
I am building a Dynamic Bitmap area for a C-MoreMicro. I am using the Up and Down arrows to indicate Bit ON or OFF. The Arrow jumps to the left when it switches to up and to the right when it switches to down. The problem turned out to be that the bit maps provided by the programming package are 8x8. The arrows are actually 8x7 (or 7x8). The up arrow is justified left (with blank pixels at the right) and the down arrow is justified right (with blank pixels on the left). I edited the two "factory " bit maps and made two 7x8 bitmaps (with different names). My bitmaps behave the way I expected the factory ones to.
Suggestion: Since bit maps don't have to be square, don't add rows or columns of blank pixels around standard bitmaps. Border style is a better way to get the appearance you desire. 16 of the 30 Standard Bitmaps have this problem. That's 53%. They are listed below:
AlarmClock 1 extra row at the top
Belts3 3 extra rows at the top
Blade 1 row top, 2 rows bottom, 2 rows right
Box 1 row at the top, 1 at the bottom
Factory 1 at the left, 1 at the right
Flag 1 at the top
Home 1 top, 1 bottom, 1 left, 1 right
Important 1 at the left, 1 at the right
Recipe2 1 to the right, top is probably OK - artist's choice
Scissors 2 top, 1 left, 1 right, 1 bottom
Stop 1 top, 1 bottom
Tools3 1 top, 1 left, 1 bottom
zArrow8dn 1 left
zArrow8up 1 right
zArrow8lt 1 top
zArrow8rt 1 bottom
I have fixed the ones I need. I can fix them all and provide them to AD or other forum readers if it would be useful. Let me know.
Roger